Jonathan Van Dyke

Software Developer / Mechanical Engineer

Agile Product Owner & Technical Team Lead

Jonathan has spent the last six years working on and leading teams researching cryogenic supercomputing, nights and weekends split between working on a part time masters at Johns Hopkins in Robotics and moonlighting with a team at NASA on project proposals! Welcome! Please feel free to check out some of my recent projects (below) or navigate to my linkedIn or github.

Email: jfv213@gmail.com

Robo_js

Real-time online multiplayer game on the browser

Play against a friend in this online robot fighting game! Featuring 3D radar and health bars this game leverages the three.js and socket.io api. Hardware integration is currently in the works using the Johnny Five API and Arduino... stay tuned!

Thingyverse

Fullstack clone of the thingiverse 3D printing site

A clone of the popular 3D printing site, Thingiverse! This site was built as a single-page app using a React / Redux frontend with a Ruby on Rails Backend. Create, like, and collect yours and other's 3D prints! This code features modular print and collection cards that have a standarized input. This standard input can be used anywhere on the site through a flat front-end state to create a filtered list of components!

Autonomous Assembly of Exploration Outpost

Conceptual and Mechanism Design

A collaboration with the team at NASA to place autonomous robotics on the face of Mars or the Moon. This project includes mechanism design and simulation using Autodesk, Creo, Solidworks, Blender, and Unity.

Skills

React

Redux

JavaScript

Ruby

Rails

PostgreSQL

Unity

Solidworks

HTML

CSS